I’m continuing with my series of visiting local indie developers around Pennsylvania and the East Coast! This trip took me just outside of Philadelphia, to Woodbury, New Jersey, where I visited with indie development house Island Officials
In Famous Missions, you have been picked to save the world by using some of the most famous (and infamous) people from history. Choose your candidate and defend your choice… to the death! Or at least, to the end of the round.
At the far end of Broad Street, in a back room inside an unassuming board game shop, three indie video game developers are producing games for the likes of Nintendo, Sony and Apple.
Officials cut a third ribbon in front of the new location of Tiki Tiki Board Games, which is also the home of Island Officials video game development studio, at 232 S. Broad St.
Woodbury’s Mayor Bill Volk and Councilmembers along with representatives from Main Street Woodbury, Woodbury’s Merchant’s Association and the Greater Woodbury Chamber of Commerce will celebrate the grand opening ribbon cutting will take place in front of the new location for Tiki Tiki Board Games and the office for Island Officials video game development studio.
You roll the dice. Three spaces. Which puts your metal Monopoly dog on ritzy Park Place, and since you already own Boardwalk – the other most-pricey property on the board – you’re probably about to financially destroy your opponents.
After peddling video games at retail stores for years, two Gloucester County developers decided they belonged behind the scenes, not the counter.
So five years ago, Ryan Morrison of Woodbury Heights co-founded a video game development company called Island Officials. His partner is Ryan Harbinson of Williamstown, one of his former students and co-workers.
“We wanted to make video games and we figured out how to do that,” said Morrison, 39. “A little self-taught; a little spit and polish.”
Our buddy Nate shot this great studio tour, let us know what you think!
Check out a brand new issue of IGM! This issue features the review of the gorgeous XBox Live Summer of Arcade game, Dust: An Elysian Tale. There’s also a large feature and interview with Indie Studio, Island Officials and a new design column that focuses on Minecraft. Other articles include coverage of Orcs Must Die 2, Deponia, Knytt Underground, Awesomenauts, Dyad, Unmechanical, Under the Ocean, Edmund McMillen’s Basement Collection and more. Stay up to date with all the latest indie game news by grabbing this issue of the indie game magazine.
It was these seemingly ancient board games that inspired Ryan Morrison and Ryan Harbinson to go into the gaming industry.
“In 2007, Ryan and I and a friend of ours wanted to develop video games,” said Morrison, now CEO of Island Officials game development studio located inside Tiki Tiki Board Games on Broad Street in Woodbury. “We had a background in retail and were basically hobbyists.”
When returning home for the summer the last thing I expected to find was a local indie game studio just waiting to be profiled.
What follows are presidential files sealed since Lincoln’s day, unearthed for your viewing pleasure…
The game itself is really entertaining. Just looking through the various weapons and enemies is great, and the fact that there are two levels ongoing makes for some interesting strategy.
The semi-finalists have been announced and among their number are not one, but two Philly based developers. SmugBee Games and Island Officials both have remade versions of Pong in the running and they both look incredible.
A big CONGRATULATIONS to all of our finalists in the Pong® Indie Developer Challenge! We are excited to review the submissions of all our finalists.
Each of the submissions selected combines innovation, creativity, fun and originality – key qualities of the original PONG.
We may never get to play 8-Bitham Lincoln: Vampire Hunter due to the fact that it’s not actually a thing, but that doesn’t mean we have to go without some kick-ass Abraham Lincoln action. Pixel Lincoln: The Deckbuilding Game may not exactly be a video game, but it certainly has the look of one.
It’s been a great year for Kickstarter campaigns, and while much of the attention has been on point-and-click adventure games, there are some other videogame-related projects that are worth following as well. Pixel Lincoln: The Deckbuilding Game is designed by Jason Tagmire, who came up with the idea back in 2007.
Since the game presents the easy puzzles first, kids learn how to manipulate the pieces and gain confidence before tackling the harder puzzles. The game doesn’t offer any hints when you are stuck, so it’s a game that requires perseverance.