Twiitch  is a new and exciting Melbourne based, Australian video game software development studio and provides software development services. Twiitch was built from the ground up to be focused on social, cloud-based gaming for everyone.

Founded in 2010 by Shane Stevens and Steven Spagnolo, who have more than 40 years of combined video game industry experience as both independent developers and publisher technical directors, the fundamental principle of Twiitch is to deliver immediately entertaining, social experiences for everyone.

Twiitch’s goal is to deliver gaming experiences predominantly through social web-based gaming, leveraging social networks such as Facebook, as well as across mobile devices like iPhone/iPad and Android. We want everyone to play.

Happy, joyful and fun. That’s what it’s all about!