Pixel Lincoln: The Deckbuilding Game

In this classic adventure game, you will travel through time and space, searching for the pieces needed to restore the balance of time. There are enemies in every corner, and as Pixel Lincoln, you must defeat them – but first you need to build an awesome deck!  

Famous Mission Store

Missed The Kickstarter? Problem!   Standard Game – $20 SOLD OUT           Game With ALL Expansions – $35 SOLD OUT              

Famous Missions

Famous Missions is a party game where players put together their best team of famous (and sometimes infamous) personalities to handle the mission at hand.

IGDA @ GDC 2014- Famous Missions Card Game

Thanks to the folks at Island Officials in New Jersey, the IGDA will be offering special edition starter decks of their upcoming game, Famous Missions, for attendees to play throughout the week! In Famous Missions, you have been picked to save the world by using some of the most famous (and infamous) people from history. […]

Queen Of Space

Use easy to master touch controls to navigate your Prism through space collecting like colored Orbs, and avoiding all others, in this epic game of color matching.

Orions Labyrinth

Embark on a flappy adventure with Orion The Robot and his friends from the Nintendo® DS game “Orion’s Odyssey: A Pattern Blocks Adventure”. Play as either Orion, or nefarious mad scientist Dr. Watt, and try to last as long as you can, navigating your way through the labyrinth. With a simple and familiar game play […]

Main Street Woodbury- Tiki Tiki Board Games and Island Officials Ribbon Cutting

Woodbury’s Mayor Bill Volk and Councilmembers along with representatives from Main Street Woodbury, Woodbury’s Merchant’s Association and the Greater Woodbury Chamber of Commerce will celebrate the grand opening ribbon cutting will take place in front of the new location for Tiki Tiki Board Games and the office for Island Officials video game development studio. Read […]

Frantic Frog Press Release

Contact: Ryan Morrison Phone: 856-202-5103 Email: info@islandofficials.com Hopkins embarks on his latest adventure in Frantic Frog A New Jersey-based game developer is set to release a comical and frantic arcade-action game featuring Hopkins the frog for Android and iOS smartphones and tablets. WOODBURY, NJ, June 20, 2013 – Over the past year Island Officials – […]

E3 2013

E3 Expo is the world’s premier trade show for computer and video games and related products.  Island Officials made our presence known by promoting Frantic Frog, Pixel Lincoln, Pig Pen, and Orion’s Odyssey.

E3 2012

E3 Expo is the world’s premier trade show for computer and video games and related products. The show is owned by the Entertainment Software Association (ESA), the U.S. association dedicated to serving the business and public affairs needs of the companies, publishing interactive games for video game consoles, handheld devices, personal computers, and the Internet.

IGDA Picnic 2012

The second annual Philadelphia IGDA Picnic was held at Franklin Delano Roosevelt Park in South Philly.

Woodbury Fall Arts Festival 2012

A celebration of the arts including a weekend of over 300 Artists, Artisans & Craftsmen featuring Five Stages of Free Music, Acoustic Music Lounge, Performing Arts, Fine ARTS Gallery, Gourmet Foods, Interactive Fun for Kids and Adults, Wine & Cheese Experience, Craft Beer Tasting, Art Battles, Chili Cook-off, Cake Wars & other Creative Activities.

Orion’s Odyssey

Orion’s Odyssey: A Pattern Blocks Adventure is a comedy-puzzle game with memorable characters, a strong emphasis on presentation and a whole lot of heart.

Courier Post- Trio hopes to take Woodbury video game company to the next level

After peddling video games at retail stores for years, two Gloucester County developers decided they belonged behind the scenes, not the counter. So five years ago, Ryan Morrison of Woodbury Heights co-founded a video game development company called Island Officials. His partner is Ryan Harbinson of Williamstown, one of his former students and co-workers. “We […]

Building a Challenge: Introducing Challenge Mode

The original Hands On! Tangrams featured a timer and a simple rating system to reward players for solving puzzles in the shortest amount of time. It added some much needed variety to the game, offered an incentive to revisit puzzles and even rewarded players who achieved the best time on all puzzles. Still, it wasn’t […]

Building a Brand: Introducing Orion’s Odyssey!

Hey everyone! We took a brief hiatus from the blog so we could clamp down on finishing the game.  Development has been moving at breakneck speed, and we’re only a stone’s throw away from going gold. It’s been a crazy couple of months that saw some big changes for Hands On! Pattern Blocks. Like that […]

Pong Evo

Pong evolves with Pong: Evo, a mobile update to the classic game that adds a unique power up system, 3 game types, visual flare and custom settings that gives players total control over their own Pong experience!

Board Game Geek – It All Started With A Penny

Here is the story of Pixel Lincoln: The Deckbuilding Game, which started out as a card game, then became a video game, and will now be a card game all over again. How did all of that happen? Well, it all started with a penny.   Read full article…

Atari- Pong® Indie Developer Challenge Finalists

A big CONGRATULATIONS to all of our finalists in the Pong® Indie Developer Challenge! We are excited to review the submissions of all our finalists. Each of the submissions selected combines innovation, creativity, fun and originality – key qualities of the original PONG.   Read full article… Read the press release

GamesRadar – Pixel Lincoln heading to DS, inspires deckbuilding game

It’s been a great year for Kickstarter campaigns, and while much of the attention has been on point-and-click adventure games, there are some other videogame-related projects that are worth following as well. Pixel Lincoln: The Deckbuilding Game is designed by Jason Tagmire, who came up with the idea back in 2007.   Read full article…

The World of Pixel Lincoln

The world of Pixel Lincoln is ever-changing. One day you might be hanging out in present day New York City (1987 of course), and the next you may be in the Mesozoic Era climbing Mount Everest. Which just happened to be a volcano back then. Remember? And in this world, everyone is out to get […]

Building a Sidekick: Introducing Ryan

Every hero needs a sidekick, and Orion should be no exception. We knew that one character couldn’t carry the whole game by them self, so we needed to come up with an appropriate foil that would play off of Orion’s wacky personality in a natural way. Again, we looked to Hands On! Tangrams for inspiration. […]

Pixel Lincoln: The Conventions

We’ve managed to get out of the studio a few times during the course of the production of Pixel Lincoln, and a few of those times we headed to local conventions. We’ve done a few Too Many Games and Video Game Trader shows, and each time we tried to top the last one. Next time […]

Building Blocks: Introducing Gameplay & The Interface

Guys and gals, I feel like I owe you all an apology. I’ve been so excited introducing you to the characters, the story and world of Hands On! Pattern Blocks, I forgot to introduce the most essential element; the game itself! Pattern blocks are geometric manipulatives, much like tangrams. The objective is still to fill […]

Pixel Lincoln: The Gameplay

After two weeks of describing the initial card game, and the team behind the game, we’re finally ready to discuss the actual game! So what is Pixel Lincoln all about? Pixel Lincoln is a side-scrolling video game, with retro-styled graphics, inspired by such classics as Super Mario Bros. 3 (simplicity), MegaMan 2 (difficulty), and Earthbound […]

Pixel Lincoln: Assembling the Team

When it was originally decided that we were going to make Pixel Lincoln into a video game, myself, George Tagmire, and the Ryans from Island Officials started to assemble a development team. We needed a medium sized group made up of artists, designers and programmers.. and it all started to come together quickly. I was […]

Pixel Lincoln: The origin of Pixel Lincoln

I’ve been working on Pixel Lincoln in various forms for a few years now. Right now, it’s a side-scrolling action/adventure game that’s in development for the Nintendo DS by Island Officials. But a few years ago, things were very different. It all started out as a card game. In late 2008 I decided that I […]

Building A World: From Concept to Creation

You may have noticed this if you’ve glanced at our team page, but we have quite a few artists on our team considering the size of the company. We’re fortunate and thankful for each of them, because it takes a lot of art to make a game. Unfortunately, many talented artists’ work goes unnoticed in […]

Building a Hero: Introducing Orion

Every story needs a hero, and Hands On! Pattern Blocks is no different. From the beginning, we knew we were going to create something zany, light hearted and fun and needed a character who could embody those sentiments. Fortunately, we already had an artist who brought all three of those traits to Hands On! Tangrams, […]

Introduction to Hands On! Pattern Blocks

Hi! I’m Adrian Sandoval. I’m the lead designer for Hands On! Pattern Blocks. My duties included conceptualizing the core game mechanics, designing some of the puzzles and writing the game’s script, and along with Creative Producer Ryan Harbinson, I also help oversee the production of the game by working with the technical and art leads […]

Halo Reach At A Glance

Keep track of your Halo career with Halo Reach At A Glance. With just a few clicks you can see Halo news, global stats, personal stats, and daily challenges.

Walt Whitman Is Bad A$$

  Did you know Walt Whitman, one of America’s greatest poets, was completely and utterly bad ass? That’s right, Walt effing Whitman. This app will give you insights into the baddest of bad asses.

Absolute Rock: Drums

Turn your iPad into a full featured drum set! Now you can keep the beat wherever you go!

Apocalypse?

Has the world ended? Has nuclear war broken out? Has reality television finally doomed us all? The “Apocalypse?” app will tell you.

Diceitopia

Bring your role playing experience to the next level with Diceitopia! Replace your old D&D dice with these hand crafted digital masterpieces. Roll up to 100 die at once!!!

The Boss App

Recreate the office atmosphere anywhere with the Boss App. Get yelled at by a boss everywhere you go. On vacation? Get told to “Get back to work”. Feeling unsynergistic? Get some “Synergy!” Have seven bosses but wish you had eight? Then the Boss App is definitely for you.